During this 12-week short course, you will learn some of the fundamental principles of animation with an emphasis on how to make that process creative and fun. Classes will be covering universal animation concepts like “key frames”, “timing and spacing”, “overlapping action”, as well as the more general story telling and acting performance skills plus the software skills needed in Maya.
Each week you will watch a live animation demo, and you'll be able follow along and ask questions as you go. After each class you will receive a homework assignment which will be critiqued in the next class, and you will receive ongoing feedback during the semester.
Joe Helmore is an experienced 3D animator with five years of tertiary education including a Bachelor of Visual Communication Design and a Diploma of 3D Animation. As a character animator, he has worked for Assembly LTD, Animal logic, Fuel VFX, Mighty Nice, Plastic wax and Blockhead VFX. He knows what it takes to be an industry professional and is keen to pass on his knowledge to hungry artists!
Overview: Introduction to 3D Animation in Maya, which then progresses into more complex actions.
This course covers:
- Introduction to Maya
- Universal principles
- Blocking and timing
- Using reference
- Creating animation from scratch
- Creating polished animation
3D Animation in semester 2 begins on Wednesday 25th July 2018.
Semester 2 2018
July 25 - October 28
Wednesday 2:00pm - 5:00pm
Semester 1 2019
These classes will push your drawing, painting, modeling/texturing and design skills to the next level. During the courses you will learn how to how to use industry specific programs with a focus on building your portfolio/reel. You will get to see production techniques used in the industry in every class with the LIVE demos. Each CDW course is taught by working industry professionals who have worked for a range of international companies such as Disney, Blizzard Entertainment, Rising Sun Pictures, WETA, Wizards of the Coast and LEGO just to name a few.