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CDW Stu­dios in con­junc­tion with Flinders Uni­ver­si­ty offer a 3 year full time Bach­e­lor of Cre­ative Arts (Visu­al Effects and Enter­tain­ment Design) degree. The degree fea­tures all instruc­tors, live demos and one-on-one indus­try feed­back that lead the way at CDW Stu­dios, but now you can do it as a full time Uni­ver­si­ty course with Flinders Uni­ver­si­ty. Stu­dents in the BCA (VEED) can choose either the 2D Con­cept, Game Art, VFX or Ani­ma­tion path­ways through­out the degree. 

Study­ing full time is the best way to fast track your career in the enter­tain­ment design and VFX indus­try. All class­es are taught by indus­try pro­fes­sion­als, ensur­ing stu­dents receive an indus­try rel­e­vant edu­ca­tion. With high­ly focused class­es in a relaxed learn­ing envi­ron­ment, CDW Stu­dios and Flinders Uni­ver­si­ty employs a ded­i­cat­ed but encour­ag­ing envi­ron­ment for stu­dents to devel­op their port­fo­lios and learn what it takes to become an indus­try professional.

General Course Structure

1st Year

COMS1001: Academic and Professional Communication

Delivered by Flinders University

VEED1400: Digital Fundamentals 1

CDW Bootcamp

VEED1402: Core Studio 1

CDW Workshop

ELECTIVE

CREA1001: Introduction to the Creative Arts (recommended) OR any VEED/SCME Level 1 Option Topic

VEED1003: Essential Multimedia

Delivered by Flinders University

VEED1401: Digital Fundamentals 2

CDW Bootcamp

VEED1403: Digital Principles 1

CDW Workshop

ELECTIVE

VEED1411: Production Project 1 (recommended) OR any VEED/SCME/CREA/INNO/VISA Level 1 Option Topic

2nd Year

VEED2108: Multimedia Production Part 1

Delivered by Flinders University

VEED2400: Digital Fundamentals 3

CDW Bootcamp

VEED2403: Digital Principles 2

CDW Workshop

ELECTIVE

VEED2421: Creative Production 2 (recommended) Includes CDW Workshop Or any VEED/SCME/CREA/INNO/VISA Level 2 Option Topic

VEED2109: Multimedia Production Part 2

Delivered by Flinders University

VEED2401: Digital Fundamentals 4

CDW Bootcamp

VEED2402: Core Studio 2

CDW Workshop

ELECTIVE

VEED2421: Creative Production 2 (recommended) Includes CDW Workshop Or any VEED/SCME/CREA/INNO/VISA Level 2 Option Topic

3rd Year

VEED3302: Digital Entertainment Production 2

Delivered by Flinders University

VEED3400: Research and Development 1

CDW Bootcamp

VEED3420: Creative Production 3

CDW Workshop

ELECTIVE

VEED2421: Creative Production 2 (recommended for those who haven’t completed VEED2421 or SCME2421) Includes CDW Workshop Or any VEED/SCME/CREA/INNO/VISA Level 3 Option Topic

VEED3301: Digital Entertainment Production 1

Delivered by Flinders University

VEED3401: Creative Practice

CDW Bootcamp

VEED3421: Creative Production 4

CDW Workshop

ELECTIVE

VEED3410: Research & Development 2 (recommended) Includes CDW Workshop Or any VEED/SCME/CREA/INNO/VISA Level 3 Option Topic

Get to Know Our Instructors

Bryan Wynia

Creature designer and Creative Director at Tripwire Interactive LLC, based in Georgia, USA. Previously worked for Legacy Effects, Jim Henson's Creature Shop, The Aaron Sims Company, Gentle Giant Studios, Masked Avenger Studios, ID software, Sony Santa Monica and Naughty Dog. Worked on Unchartered series and video games Doom and God of War.

Matthew Derecki

Currently working at CDW Animation on new IP. Previously worked for studios including Vishus Productions, Resin, Handbuilt Creative, Mill Film, Mr X and Pixel Zoo. Worked on projects including Cats, Mortal Kombat, Love and Monsters, Horace in Slow Motion, Disney Junior-Nivis and Coca-Cola’s Summer of Fun.

Nick Pill

Art director at Rising Sun Pictures, based in Adelaide Australia. Previously worked at Disney. Credit list includes Thor Ragnarok, Tomb Raider, Logan, X-Men Days of Future Past, Harry Potter 3-7, and Gravity. Charlotte’s Web, Journey 2: The Mysterious Island, The Hunger Games, Game of Thrones (Season 6), Pan, and The Legend of Tarzan.

Yianni Papazis

Adelaide based 3D Modeller currently working on new IP with CDW Animation. Previously worked for Mighty Kingdom on projects including Ava’s Manor and Wild Life: Puzzle Story. Passion for games and has worked on several personal projects including virtual reality game, Child of the Wind.

Joseph Roberts

3D modeller and character artist based in Adelaide, Australia, working at Rising Sun Pictures. Previous work on productions including: Logan, Thor Ragnarok, Ford v Ferrari, Spider-Man: Far From Home, The Boys, Mortal Kombat, and Captain Marvel. Previous employers include Monkey Stack, Iloura, and WeMadeAThingStudios.

Josh Ellem

Adelaide based matte-painter and concept artist, currently working at Rising Sun Pictures. Through work at RSP, has worked on major Hollywood films including Logan, Thor: Ragnarok, Tomb Raider, Captain Marvel, and Ford vs. Ferrari.

David Follett

David is an Adelaide-based storyboard artist and a senior illustrator and character developer for Watermark Creative. He has also worked for Cartoon Network, Warner Brothers, ABC and Netflix. One of his most recent projects was storyboarding for Mortal Kombat (released 2021). He is also the creator of crowdfunded graphic novels, ‘Uncle Silas: EARTH’ and ‘Fia & Miguel’!

Tim McBurnie

Freelance concept designer, illustrator and author based in Australia. Client list includes Editions Delcourt, Gunfire Games, Animal Logic, Ankama, Blur studios, Blizzard Entertainment, and Wizards of the Coast. Has worked on multiple French graphic novels, written and illustrated his own comics, and worked on several video games.

Greg Holfeld

2D animator currently based in Adelaide, Australia. Created and directed award-winning short films and commercials. Worked on 2 Stupid Dogs, Ren and Stimpy, Pearlie, Figaro Pho, Monster Beach and Kitty Is Not a Cat. Previously worked for Acmefilmworks, Anifex, Kodansha Publishing, Pizazz Pictures, Scholastic Publishing, Southern Star Group and Working Title Press.

Joe Helmore

3D animator and contemporary painter. Previously worked for Assembly LTD, Animal logic, Fuel VFX, Mighty Nice, Plastic wax, Blockhead VFX and CDW Animation on several intellectual properties.

Ned Rogers

Adelaide based concept designer and illustrator. Currently Art Director at CDW Animation. Previous clients and employers include Monkeystack, Bosskey, Technicolour, Wizards of the Coast, 20th Century Fox and Legendary and Ridley Scott Associates. Specialises in pre-production pitch design, world building and environment design.

Steve Sexton

Head of VFX at Resin: Animation and Visual Effects Studio. Worked with major clients including Disney, Braun, Mitsubishi Motors, Jacob's Creek, Michelin, Bridgestone and Foxtel, although his favourite work was from being involved in VFX for the film 'Red Dog' and series 'Hunters'.

Peter Yong

Storyboard artist, character designer and concept artist based in Adelaide, Australia. Peter has worked across the world for companies including Disney Toon Studios, Cartoon Network, Pandemic, Defiant and Blue Tongue Entertainment. He's most proud of his work on original platform video game Deblob 2.

David (D.M.) Cornish

David Cornish is a character designer, illustrator and award winning fantasy author based in Adelaide, Australia. He wrote the acclaimed 'Monster Blood Tattoo' trilogy, and wrote/illustrated children's book 'I Don't Want to Eat My Dinner'. He has worked as an illustrator within the publishing and advertising industries for 20 years.

Alex Owen

3D modeller with a specialty in character modelling and face sculpting, currently Senior Modeller at CDW Animation. Previous clients include Chocolate Liberation Front, Flying Bark Productions, Mighty Nice and Hahn Entertainment on projects including The New Adventures of Figaro Pho, BotterSnikes and Gumbles, Blinky Bill, and game Dota 2.

Nathan Elmer

Adelaide based concept artist working for Flying Bark Animation. Previously worked on Transformers Battlegrounds (Coatsink Games), Hollow Knight (Team Cherry), and the Legend of the Five Rings book covers (Aconyte Books). He has also worked on projects for Sun Creature Animation, Skydance, AdGlobe Games, Edge Studio, Defiant Games, Ubisoft and CDW Animation.

Simon Scales

Simon is the founder and Director of CDW Studios. He has been working in the industry for over 15 years as an illustrator, environment designer, matte painter and concept artist. Clients include THQ, EA Games, LEGO, Mighty Kingdom, Animal Logic, Warner Bros and TT Games. His focus is now about creating a world-class education facility in Adelaide, Australia.

BCA-VEED Degree Features

Multiple Pathways

2D, 3D, Game Art, VFX and Animation Pathways. This means you can build your portfolio to match the career pathway of your choice.

Industry Instructors

Learn from world class industry professionals. These local and international artists and lecturers are here to support and guide you through your journey of becoming a professional artist.

Live Demonstrations

In every class at CDW Studios you will watch a live demonstration in class. We believe that this will give you the best skills possible to build your portfolio.

International Masterclasses

If you study the BCA (VEED) degree you are entitled to one free masterclass per year. Learn from some of the best 2D and 3D instructors in the world!

Hands on Workshops

Learn to draw, paint, design and 3d model in every class. This will develop your skills to work in a hands on studio environment. In each workshop you will receive feedback from our instructors.

Career Pathways

Recommended pathways in 2D, VFX & Game Art, Animation, VFX in Film. At CDW Studios/Flinders University we are here to assist you do break into the industry as soon as possible.

HECS-HELP Support

You won’t have to pay your fees up front if you an Australian citizen or holder of a permanent humanitarian visa. You can get a HECS-HELP loan for your student contribution portion of your University fees.

Student Study Areas

We have a designated study area for self-directed study. If you are travelling from interstate or overseas CDW Studios and Flinders University have multiple areas where you can work on your projects at any time.

Alumni

Anh Le

Background Artist
Flying Bark Productions

Flinders University and CDW Studios have given me the space to help work out what I do and don't want to be as an artist, and the guidance and resources to help push me down those paths I want to pursue.

Alex Haynes-Hildyard

Animator
Studio Larrikin

BCA (VEED) is an incredible degree, with teachers who want nothing more than to push you to do your best. My experience in this degree has been fun, I've met many people who share similar passions to myself. My lecturers and teachers have continue to fuel my love for animation and digital art in general. I feel that from this degree I have been able to pick up many good drawing habits.

Jonathan Wenberg

Concept Artist
Rising Sun Pictures

I chose CDW Studios because I wanted a career in visual development. In my opinion there is no better way to learn than to learn from the Pros who can teach you the skill and the realities of working in the entertainment industry. Since I arrived at CDW I have grown not only as an artist but as a person as well. I’ve met friends that inspire and motivate me every day.

Eleanor Kirkwood

2D Animator & Illustrator
Freelancer

Studying with Flinders University and CDW Studios has been an immeasurable boost to the quality and confidence of my work. The workshops, the feedback from lecturers, and the support to my projects as allowed me to progress in ways I was not able to before. I'm also far more confident in what I can do and in how I can continue to improve in the future.

Nathan Elmer

Concept Artist
Flying Bark Productions

I chose to study at CDW after wanting to do that level of work through University. I got a taste of the travelling CDW workshops, and fortunately they set up a school in Adelaide so I was able to study there. I wanted to learn from professionals and be a part of the community at CDW Studios. Having the opportunity to meet so many people with similar interests and be trained by artists in the industry was really awesome.

Alex Bellotti

3D Environment Artist
Big Ant Studios

I began the Bachelor of Creative Arts (Visual Effects and Entertainment Design) degree without any digital art experience at all. The degree helped me figure the right fit for me (environment art) and follow it. Figuring out my career aspirations allowed me to have a clear goal for my study and therefore since that point I've felt myself improving at a quicker rate. I will forever be grateful for the knowledge and guidance I have received from this course.

Gabrielle Pehlivanides

3D Modeller
Freelancer

I have thoroughly enjoyed my experience at CDW Studios and Flinders University. I have learnt from the best teachers who have supported me throughout my journey to become a great 3D modeler. The classes were small, which allowed for individual attention and for making great relationships with class mates and teachers alike.

Alexander Tuma

Texture & Look Development Artist
Mr X

Studying at Flinders University and CDW Studios was fantastic. Having industry professionals come in and teach you, ensures that you are getting up to date industry knowledge and skills ready for employment. I would highly recommend anyone thinking of getting into the industry to take this course.

Bradley Peacock

Rigger
Mr X

The teachers at CDW Studios and Flinders University have been phenomenal over the last 4 years. They have been extremely supportive and have helped guide me towards what I am passionate about. They give us just enough freedom to explore our ideas whilst being able to teach us the skills necessary to find work in the industry.

Fabbio Timpano

3D Character Artist
Defiant Development

Studying the Bachelor of Creative Arts (Visual Effects and Entertainment Design) was the best decision I made as an artist. I didn't know what I wanted to do 4+ years ago and Flinders University / CDW Studios provided all the reassurance I needed as a young artist.

Anthony Robinson

Creative Director
Golden Age Studios

My time at CDW Studios and Flinders University has allowed me to focus 100% of my time on refining my skills set. The discipline I established through my time studying has grown in a way that I can confidently take my abilities and contribute to the entertainment industry.

Manon Minck

Visual Developer & Concept Artist
Freelancer

The teachers at Flinders University and CDW Studios have always made time to help us find our own voice, style and stories to share with the world. I cannot take full credit for my successes, as my development has only been possible from the supportive team and classmates at Flinders University and CDW Studios.

MAKE AN APPOINTMENT

CDW Stu­dios is com­mit­ted to help­ing you find the most appro­pri­ate edu­ca­tion­al path to meet your goals. Our advi­sors are artists who are trained to pro­vide artis­tic feed­back and sug­gest the best plan of action based on your indi­vid­ual situation.

Advice is avail­able via phone, Skype, or on-cam­pus appoint­ments. To sched­ule a tour and/​or appoint­ment, con­tact us and an advi­sor will con­tact you shortly.

HOW TO APPLY

The degree is offered through Flinders Uni­ver­si­ty. You’ll need to apply through SAT­AC.
Degree name: Bach­e­lor of Cre­ative Arts (Visu­al Effects and Enter­tain­ment Design), Flinders Uni­ver­si­ty. The course code that you need for SAT­AC is 224131. Although the degree is offered through Flinders Uni­ver­si­ty, we work in a strong part­ner­ship with CDW Stu­dios. Stu­dents doing this degree will be doing work­shops at CDW as part of their top­ics. Once you apply through SAT­AC you’ll need to com­plete your appli­ca­tion by send­ing a pack to Flinders con­tain­ing forms, a strong port­fo­lio, CV and cov­er letter. 

DEGREE RANK­INGS

Always put the degree that you most want to get into first in your rank­ing, then at rank­ing 2 or 3 put in a degree that you are con­fi­dent that you will get into. If you don’t put the degree you most want to get into first you will be accept­ed into an alter­na­tive degree with­out ever know­ing if we accept­ed your port­fo­lio or not.

HINTS & TIPS FOR YOUR APPLICATION

Port­fo­lio

Make cer­tain that you sub­mit your port­fo­lio, we can­not con­sid­er your appli­ca­tion if you do not sub­mit the port­fo­lio. Put your best work in the port­fo­lio. Give us up to 10 pieces of your work. Send us 3D mod­els, ani­ma­tion, 2D pieces, VFX, fan art, draw­ings, sketch­es — any work that you are pas­sion­ate about.
Do not be afraid to try to get in, we are look­ing at many aspects of your work, it should show us what you would like to study.
Down­load the Bach­e­lor book above for more information.

Cur­ricu­lum Vitae & Cov­er Letter

You need to write this for your appli­ca­tion into the degree, please do not wor­ry if there is not much in it. We do not expect you to have worked in indus­try. Your cov­er let­ter should entail why you would like to do the degree and where you would like to take your career.