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BCA (VEED) Workshops

Intro to Animation

2D
3D
ANI
VFX

BCA (VEED) students across all streams learn the basics of animation in their first semester of study.

Intro to Anatomy

2D
3D
ANI
VFX

BCA (VEED) students across all streams learn the basics of anatomy in their first semester of study.

Intro to Perspective

2D
3D
ANI
VFX

BCA (VEED) students across all streams learn the basics of perspective in their first semester of study.

3D Modelling

3D
ANI
VFX

Learn to use industry software Sculptris, ZBrush, Maya, Photoshop and Substance Painter to model 3D characters and props for animation across the entertainment design industry.

3D Modelling for Games

3D
VFX

Develop an efficient workflow to create environments for games. Master industry software Sculptris, ZBrush, Maya, Photoshop and Substance Painter to work in the game design industry.

Matte Painting & VFX

2D
3D
VFX

Efficiently create moving 2D/3D environments for film and games. Master composition, keying, tracking, camera alignment, colour, light and grading to finish a scene.

3D Bootcamp

Build a strong foundation in entertainment design and master 3D modelling with 3D Bootcamp.

3D Character Modelling

3D
ANI
VFX

Sculpt lifelike characters and master organic surface modelling using industry software Sculptris, ZBrush, Maya, Photoshop and Substance Painter.

3D Character Portraits

3D
ANI
VFX

Sculpt and texture photo-realistic 3D portraits and master organic surface modelling using industry software Sculptris, ZBrush, Maya, Photoshop and Substance Painter.

Creature Design

2D
3D
VFX

Work across 2D & 3D spaces to design and sculpt unique and compelling creatures. Develop an efficient workflow from research and idea generation, to sculpting, colouring and rendering.

Lighting for Film

3D
ANI
VFX

Simulate the real world in a computer generated 3D environment using combinations of key lighting, rim lighting and fill lighting. Learn to work alongside animators for ideal lighting.

3D Asset Creation

3D
VFX

Create photo-realistic 3D props and master hard surface modelling for film and games using industry software Sculptris, ZBrush, Maya, Photoshop and Substance Painter.

World Building

3D
VFX

´╗┐Create AAA game and film environments and animate environment props using all industry software including ´╗┐using Maya, ZBrush, Substance Painter, Photoshop, Topogun, Keyshot & Unreal Engine.