This site may not work properly using Internet Explorer 10 or below as this browser is past its use by date.
We recommend that you upgrade your browser to the latest Internet Explorer 11, Google Chrome, Firefox or Safari. Click here for more information.


3D World Building 2

$950.00

A fast-paced workshop, students will be required to follow a brief to create a 3D environment in Unreal Engine 4. (Prerequisite: World Building 1)

Students will apply techniques learned in World Building 1 and create a AAA game environment. Using Maya you will block the elements for your environment, improve populating scenes and also animate environment props.

This course covers:

  • Prop modelling in Maya
  • Sculpting in Zbrush
  • Creating maps in substance painter?
  • Creating a scene

The hardware requirements for the workshop are:

  • Laptop (MacBook Pro or i7 PC laptop with 16GB RAM are recommended).
  • Wacom tablet. Any size is good.
  • Notepad and pens/pencils for note-taking.

Software requirements:

  • Unreal Engine 4
  • Zbrush
  • Autodesk Maya
  • Photoshop
  • Topogun
  • KeyShot
  • Substance painter

2019 - Semester 1
Mar. 08 - Jun. 07

Friday
2:00PM - 5:00PM

Register Now

2019 - Semester 2
Aug. 02 - Nov. 01

Friday
2:00PM - 5:00PM

Register Now

Instructor Bio

Alex Owen

Alex is a 3D character modeller and has worked on several animated shows such as the Adventures of Figaro Pho and Bottersnikes and Gumbles. He is also a regular contributor the to the Valve game Dota 2.