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Creature Design 1

$950.00

Intermediate level.

Prerequisite: Intro to Creature Design.

In this workshop, students are given a brief, treating their instructor as the client. You will start working through 2D Designs, thumbnailing and using reference, and then working up a finished creature using ZBrush and Photoshop.

Each week you will watch a demo of the instruc­tor sculpting live, you are wel­come to follow/draw/sculpt along with your instructor and ask ques­tions. After each class you will receive your home­work assign­ment for the week, and at the begin­ning of each class you will receive feed­back on your work.

Each week you will watch a demo of the instruc­tor modelling live, you are wel­come to model along with the instruc­tor and ask ques­tions. After each class you will receive your home­work assign­ment for the week, and at the begin­ning of each class you will receive feed­back on your work.

Topics that will be covered throughout the 12 week workshop:

  • Designing a creature.
  • How to use research to develop your designs.
  • Sculpting primary, secondary and tertiary forms within Zbrush.
  • How to refine your creature designs.
  • Colouring and rendering techniques in photoshop.
  • Techniques and tricks to refining your illustration.

The hardware requirements for the workshop are:

  • Laptop (MacBook Pro or i7 PC laptop with 16GB RAM are recommended).
  • Wacom tablet. Any size is good.
  • Notepad and pens/pencils for note-taking.

Software requirements:

  • Zbrush
  • Photoshop

2019 - Semester 1
Mar. 06 - Jun. 05

Wednesday
6:00PM - 9:00PM

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Instructor Bio

Nick Pill

Nick Pill has accrued over 25 years experience working in the Film and Animation Industry and is currently the VFX Art Director at Rising Sun Pictures. His credit list includes Thor Ragnarok, Tomb Raider, Logan, X-Men Days of Future Past, Harry Potter 3 - 7, Gravity and many more. Originally a Layout Artist at Walt Disney Nick has moved from traditional mediums to digital 2D or 3D art. He led the concept and character design on Charlotte’s Web (realising the iconic Charlotte), Journey 2:The Mysterious Island and The Hunger Games (designing the Mutts and The Tracker Jackers). Contributed work on Game of Thrones (season 6) and Pan, and was fundamental in establishing the look development for RSP’s work on The Legend of Tarzan.
His class will focus on creating organic creatures using Photoshop, ZBrush and Keyshot. Topics covered will include Interpreting a brief, collating references, building the creature in ZBrush, photo real rendering in Keyshot and compositing the final client deliverable image in Photoshop.