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International Masterclass with Aaron Limonick


Each master class is a 3-day intensive workshop which is taught by an artist at the top of their industry. CDW Studios regularly hold master class events throughout the year, and have previously had world class international artists such as James Paick, Kekai Kotaki, Jamie Jones, Ben Mauro, Kevin Chen and many others as master class instructors. Our international master classes see us bring out some of the best name’s in the industry out to Australia, exclusively to teach the event. The master class will allow students to view workflows, techniques, complete exercises, and receive feedback from the master class instructor for the duration of the event. The International Master Class is an opportunity for students to meet and learn from some of the most sought after artists in the industry, and presents itself as an invaluable experience for those who attend.

The master class will cover everything from tools (WACOM and software), how to begin a painting/design and the key steps to a successful result. Each day there will be a series of presentations and demonstrations, conducted live on stage backed by a huge projection screen and wide screen TV’s that give everyone a fantastic view of the instructor demonstrations. Students will then have the opportunity to apply these lessons in a series of exercises and assignments and receive one-on-one feedback from each master class instructor. These collaborative studio sessions will be a unique and interactive experience as students will have be able to look up from their laptop to watch the instructor on stage, while working on their own painting/design.

Jul 05 - Jul 07

Each Day
10:00AM - 6:00PM

Register Now

Aaron Limon­ick was born and raised in Los Ange­les and has been work­ing as a con­cept artist in enter­tain­ment since 2004. While study­ing illus­tra­tion and tra­di­tion­al paint­ing at Art Cen­ter Col­lege of Design, he began grav­i­tat­ing towards the col­lab­o­ra­tive effort that enter­tain­ment lends itself to. Through a fel­low artist, he got his first job work­ing for Activi­sion at Nev­er­soft Enter­tain­ment. After work­ing on sev­er­al games at Nev­er­soft, includ­ing devel­op­ing the orig­i­nal ip, “ GUN”, he moved to San Diego and worked at High Moon Stu­dios for over 4 years. Here, he worked on pitch art­work for mul­ti­ple Viven­di Uni­ver­sal projects, as well as devel­op­ing Trans­form­ers: War for Cybertron” under Activi­sion. After mov­ing back to LA in 2011, he worked on fea­ture films such as Sev­enth Son, RIPD, Into the Storm, and Jupiter Ascend­ing, and worked for stu­dios such as LEGO, Dis­ney, Rhythm and Hues, Method Stu­dios, Para­mount, 20th Cen­tu­ry Fox, and Mira­da. Now, Aaron is work­ing for Sony at Naughty Dog Inc. and has recent­ly worked on The Last of Us and Unchart­ed 4: A Thief’s End.